![]() ![]() ![]() ![]() Without relying solely on Perception-based stats (which could be entirely warranted, but also fairly unengaging and potentially odd), I'm not sure how to resolve it satisfactory - both sides are shitty choices because the scenario and intent changes entirely on the situation. And it pisses me off when I somehow missed a console (or a fucking human being) because it was behind something, or a footlocker tucked in a corner to the lower left of a room. While obviously slightly different based on the limitations of the time, the principle is the same. I've been thinking about this a lot lately, since I've been playing Fallout 2, where they make liberal use of this "tactic" of hiding things that should actually be obvious (as well as non-obvious), forcing you to walk along the edges of walls just to see everything. But on the other hand, I will never not be frustrated by the fact that often, I "miss" things that my character should actually be able to find just fine, whether it's a closet or a switch, out in the open, that just happens to be hidden behind a wall. Highlighting ruins that element completely. On one hand, I think it makes perfect sense that things should be hidden sometimes, so you actually have to find them. Click to expand.I don't think there's a viable middle-ground here.
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